For Schools
The laboratory is designed for educational institutions such as:
- Primary and secondary schools
- Educational innovation centers
- STEM programs
- Science museums
- Technology training centers
Educational Impact
- Increased student motivation
- Visual and interactive learning
- Better understanding of complex phenomena
- Strengthening of scientific thinking
Navigation and Experience Access System Design
Access to the activities is provided through a main three-dimensional lobby, designed as a central interactive environment from which users can select and launch the different immersive experiences.
This space serves as the starting point, orientation area, and teleportation hub to the different thematic areas of the virtual laboratory.
Main Lobby Elements
- Spawn Area: initial point where the user appears upon entering
- Central Holographic Table: interactive visual interface
- VR Teleportation Area: destination selection
- Thematic Visual Signage: organized by subject areas
- Perimeter Access Points: distributed around the lobby